Update: Sound Byte section finally updated. See what game I just can't wait to get my grubby mitts on.. | |
Recent: Seeing as I'm on an "early demo" roll, I thought I'd best upload what I have so far of NineBall, to prove that I have actually done some work on it ;) early NineBall demo. As for ScaleX, you can now actually "drive" the cube around now: early ScaleX demo. And to complete the hat trick, early RC Car Demo. Demos last updated 2nd Feb '99 | |
Click here for a record of the Gravitation Championship, which was a great success. I can't wait for someone to run a similar thing with one of their Yaroze games (kind of like those Max Power/Rollcage lap-record compos on the OPSM).
| |
Click here for full help regarding how to record and submit demos, as I am still interested to see any fancy flying or new records you can come up with; and don't forget that you can learn the tricks of the trade in the world-renowned Grav Flying Guide. |
FTP FILE: | TITLE: | COMMENT: (Note: C source included/available for all programs) | |
GAMES: | |||
GRAV13.ZIP | GRAVITATION | Latest version, v1.3 With a new demo mode, and PAL/NTSC switchable (372K) | |
DEMOREC.ZIP | Demo Recorder | Grav add-on allowing you to record your own demos! (25K) | |
GRAVSRC.ZIP | Gravitation Source | C source code (v1.3 but without header) (28K) | |
CONNECT4.ZIP | Connect 4 | Just like the real thing from MB Games; two players only (33K) | |
SCALEX.ZIP | ScaleX | 3D Scalextric 4-player racer. Brand-new project but looking promising, just gotta suss this dynamic TMD business.. early demo | |
NINEBALL.ZIP | NineBall | 3D 9-Ball pool. Work is on standby, but don't worry, this WILL get finished, eventually... early demo | |
DARTS.ZIP | Pub Darts | Haha, you think I'm joking don't you! Bwaahaaahaa! | |
FFORD.ZIP | Formula Ford | Scrapped -- no real point now, been done with TOCA2 | |
LEARN01A.ZIP | Learner Driver v0.1a | Real car physics sim in city driving -- on the back-burner this'n... but try this: RC Car Demo | |
UTILS: | |||
BGEDIT.ZIP | BGmap Editor v1.2 (PAL) | Create variable BgMaps right there on your Yaroze screen! Complete with source for customisation, PAL version (15K) | |
BGEDNTSC.ZIP | BGmap Editor v1.2 (NTSC) | NTSC version! Create variable BgMaps right there on your Yaroze screen! Complete with source for customisation (15K) | |
MEMVIEW.ZIP | Memory Viewer v1.1 | Graphically view Yaroze RAM, 0x80000000 to 0x801fffff. Allows variable screen widths (11k) | |
ANALOG.ZIP | Analog PAD diagnostics | Program that displays analog PAD values useful for checking in-game 'dead' zones. (v1.1 6k) | |
SCBUILD.ZIP | Sin/Cos LUT Builder v1.1 | DOS program that generates variable size SIN/COS lookup tables as 'sincos.h'. Source included (13k) | |
CODING DEMOS: | |||
BGVIEW.ZIP | BGmap Viewer | Simple example of how to use BGEDIT's BGmaps (5K) | |
EXPLODE.ZIP | Particle Explosion | Simple yet versatile particle explosion demo (3K) | |
TRUE3D.ZIP | True 3D F1 still image | See my GP2 F1 car in glorious real 3D using cross-eyed fusion (34K) | |
PSYCHO.ZIP | Frame Buffer madness | Psychedelic stuff for psychos. Point the screen at itself etc. | |
SCR360.ZIP | Simple scrolling demo | Same as below but 360degree movement (with analog support) | |
SCROLL.ZIP | Simple scrolling demo | Basic infinite horizontal scroller not using BGcells |
he FTP file area now has -- GRAVITATION v1.3!!! New for v1.3: Demo mode, on-screen map icon with race path indicator, help info screen, identical PAL/NTSC physics, video adjuster, bug fixes (and lots of optimisation (slowdown is practically impossible)). Featuring nine playing maps, two-player races or dogfights (one-player mode serves as time-trials/practice), multiple powerups, weapons and a bunch of surprises lurking in PODS that randomly deploy around the levels. Also has a CD PLAY option (with skip) so it's choose your own music or do without :), and some simple sound effects, both with separate volume controls. (The shooting sound is actually me flicking my cheek (played backwards) Rolph Harris stylie!). Getting that not-so-good thrust sound to loop properly was a miracle on its own, never mind getting the thing to run (hopefully) bug-free. Also has FULL PAL and NTSC switchability. See the game's readme.txt for more details. N-Joi the game.
MAP | TIME | PILOT | Please tell me your fave CD to play with Grav! | DATE |
1 | 0:46:70 | Tanvir Khan | 21 Nov 98 | |
2 | 1:19.52 | Rob Swan | 30 Nov 98 | |
3 | 1:41.22 | Rob Swan | 30 Nov 98 | |
4 | 0:51.04 | Levet Yoann | 11 Sept 98 | |
5 | 1:49.94 | Rob Swan | 1 Nov 98 | |
6 | 0:39.78 | Derek da Silva | Transformers - the movie soundtrack | 30 Nov 98 |
7 | 1:10.98 | Derek da Silva | Transformers - the movie soundtrack | 23 Nov 98 |
8 | 0:43.56 | Rob Swan | 25 Nov 98 | |
9 | 1:32.58 | Rob Swan | 1 Nov 98 | |
________________________________ Home: jamess@codie.freeserve.co.uk Work: jamess@codemasters.com