Comments/questions? mail Andy (andrew.partington90@ntlworld.com)
So, what's the score, then?
I've had my Yaroze
since March 1998... so where's all the games then? Well, my Yaroze
arrived when I was in my second year of university,
so I decided to concentrate on that instead. I did a bit of
coding on Yaroze here and there in that time (see my Background
handling tutorial for proof!)
Now that i've
graduated and got my head back together a bit , i've started Yaroze
coding again! Plus i'm coding some utilities to make designing
games a bit easier - if you have the Java Development Kit (JDK), you
can use TileMaster 2D Map Editor to design level maps
Well, heres the
stuff i've done so far. Hope it comes in useful!
My FTP
area - Latest updates to Gravity Girl
(working title!) etc are here. Yep, it still gets updated from
time-to-time - its been recoded from the ground up so I can use the
code in other stuff :)
Background handling tutorial - The first tutorial i've written. Ever. So don't be scared, mail those (constructive!) criticisms to me!
Pixel-perfect collision detection tutorial, featuring offscreen sprite drawing!
NEW!! Java
2D Map editor 0.3! This util makes it a bit easier to design
2D level maps! Get version 1.2 or 1.3 of the Java Development Kit
or the Java Runtime Environment from http://www.java.sun.com