I wrote a 2d breakout as one of my first Yaroze games. After some experiments with dynamic texturing, I decided to give breakout a truly 3d look and feel.
In Follow My Camera, breakout is textured onto the surfaces of cubes while the camera pans and spins in various ways to disorient the player.
This game was written in ten days.
Snave: my first 3d game, written in three weeks. Featured on the Prince's Trust demo disc for PlayStation.
Net Yaroze is the programmable PlayStation; it lets people make PlayStation games at home. This is the platform for the games above. If you are a Yaroze member, you can see my Yaroze demo programs at the SCEE Yaroze website.